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Related:
If the Flashanimation.dll library is missing or the program using this library has not been installed correctly, you can get errors related to the Flashanimation.dll library. Dynamic link libraries being missing can sometimes cause basic Windows programs to also give errors.
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- Now you're ready to start animating the walk cycle. To help align the foot along a horizontal plane, choose View > Rulers to turn on rulers for the document, and then drag from the top ruler down across the Stage to create a horizontal guide. Position the guide directly along the bottom edge of the shoe. This guide will help align the walk cycle along a perfectly horizontal plane. Don't forget to choose View > Guides > Lock Guides to prevent the guide from being accidently moved during the animation process.
- I prefer to start the animation with the leg in its most forward position, and then animate it sliding backward. Insert about 15 frames and position the frame indicator at about the midway point—in this case, frame 8.
- Drag the sneaker to the right along the horizontal guide and make sure its bottom edge is aligned perfectly with the guide.Make it a habit to play back your animation frequently. Doing so will, at this early stage, reveal a problem with the leg animation. The foot travels in an arc, which it should, because the armature is currently not moving along its x or y axis. This is causing the shoe to move below the horizontal guide (see Figure 24).